Tobo Blog

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2017-08-08
Hands on, screens off
While digital entertainment and play are more pervasive than ever, recent fads point to a resurgence of multi-sensory, real-world engagement. Read more
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2017-08-07
COPPA: 5 New Takeaways for Schools and Ed-Tech Companies
The Federal Trade Commission provided Education Week with new information about what the Children's Online Privacy Protection Acts means for schools and ed-tech companies. Read more
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TV
2017-08-07
This chart shows how drastically young Americans are cutting traditional TV from their lives
Young Americans are moving towards watching less hours of traditional TV, and TV networks are feeling the pain. Read more
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2017-08-07
Games might be a good tool for fighting fake news. Here’s what three developers have learned
"What I found to be really great about the game is how terrible at it I am and how terrible people are at it." Read more
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VR
2017-08-07
Who Will be the AR/VR Social Media Giant?
Facebook, YouTube, and Snapchat are all in the race. Will one of them win or will it be a newcomer? Read more
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2017-08-04
Out with the old school? The rise of ed tech in the classroom
Startups are creating toys that teach robotics, games that help kids code and apps for teachers in an industry forecast to be worth £129bn by 2020 Read more
2017-08-04
Digital investment to fuel growth for Ravensburger
German toymaker Ravensburger has outlined a broad new digital investment strategy that will place focus on partnering with new start-ups. Read more
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2017-08-04
Sawyer, a software platform for kid classes, raises $6 million, including from the Chan Zuckerberg Initiative
Sawyer, a two-year-old startup that aims to become the OpenTable of children's activities, has raised $6 million in new funding led by Advance Venture.. Read more
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2017-08-02
Has the Game Really Changed? Notes From the 2017 Games for Change Festival -
10 Studies to Know Read more
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AI
2017-08-02
Real Questions About Artificial Intelligence in Education
Don’t doubt it: Machine learning is hot—and getting hotter. For the past two years, public interest in building complex algorithms that ... Read more
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