Tobo Blog

Technology is advancing at lightning speed. To learn more about studies on children's interactions with the digital world, how families are using technology, market research and intelligence, and emerging technology, sign up for Tobo's newsletter. At Tobo, tomorow is now.

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2019-02-19
No link between violent video games and increased aggression in teens, study finds
A new study from the Oxford Internet Institute claims to have found no link between time spent playing violent video games, and increased aggressive behaviour teen teenagers. Read more
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2019-02-19
Feu vert aux crédits d’impôt pour une chaîne YouTube canadienne
La maison de production torontoise Marblemedia a levé le voile ce mois-ci sur la refonte de Marblekids, une chaîne YouTube comptant près de 120 000 abonnés. Le contenu jeunesse qui s’y affiche a reçu la validation — pour fins d’obtention de crédits d’impôt — du Bureau de certification des produits audiovisuels canadiens (BCPAC/CAVCO). Read more
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2019-02-15
Le point sur les tendances du storytelling immersif
Par Mickaël Mavoungou-Nombo,France Télévisions, MediaLab Les nouvelles technologies alliées au storytelling est un mariage qui marche à merveille. La technologie permet de toucher parfois un nouvea… Read more
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VR
2019-02-15
Virtual Reality sessions help autistic children overcome phobias
One young boy has got a new pet dog after conquering his fear Read more
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2019-02-15
Roblox, the game platform teaching young kids to code
Roblox, the game platform teaching young kids to code Read more
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AR
2019-02-15
LEGO launches wave of first AR infused play-sets with LEGO Hidden Side
The play-sets can be constructed and then transformed into a world of hidden mysteries through the power of AR tech Read more
TV
2019-02-13
CBC ramps up digital kids programming
The Canadian pubcaster has greenlit and acquired a raft of new kids content for its OTT platforms CBC Gem and French-language ICI Tou.tv. Read more
2019-02-12
Study: Digital voice assistant use to triple by 2023
A study from Juniper Research has found that there will be 8 billion digital voice assistants in use by 2023, up from an estimated 2.5 billion at the end of 20 Read more
2019-02-07
Tobo Studio: la gestion « à hauteur de femme »
Pour ce troisième volet, FMC Veille est allé à la rencontre des trois femmes qui se partagent les fonctions de présidente-directrice générale au sein de Tobo Studio, une entreprise qui crée des jeux numériques et des expériences interactives multiplateformes pour enfants de tous âges. Un modèle de gestion unique développé par Judith Beauregard, Kathleen Farrell et Florence Roche. Read more
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2019-02-06
REDEF ORIGINAL: Fortnite Is the Future, but Probably Not for the Reasons You Think
Much has been said about Fortnite’s revenue, users, business model, origin and availability. But these narratives are overhyped. What matters is how these achievements, when added to the rest of Epic Games, stand to change the entertainment industry forever. Read more
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